$119.99

Adrian – Realistic 3D Character | Cinematic Edition

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Adrian – Realistic 3D Character | Cinematic Edition

Adrian – Realistic 3D Character

Cinematic Edition | Optimized for Blender 4+ Cycles

A fully rigged 3D character crafted for cinematic rendering and high-end production in Blender’s Cycles.
Built with the OMNIA 2 Rig System and enhanced by the OMNIA Pro Add-on, this edition provides fast performance, efficient topology, and seamless retargeting compatibility with major animation platforms.


High-Resolution Sculpted Topology

  • Multiresolution modifier with 3 sculpt levels
  • Clean quad-based mesh topology, no n-gons
  • UDIM-based UV layout for multi-tile texturing
  • About 125 741 Vertices / 212 420 Triangles (Base Mesh)
  • About 1 653 714 Vertices / 3 276 560 Triangles (Multires Mesh)

High-Resolution Textures

  • Fine detail captured in 8K displacement maps
  • 4K PBR textures: Albedo, Roughness, Subsurface, Normal, etc.
  • Optimized for photorealistic lighting and shading setups

OMNIA Rig System v2 (Rigify-Based)

  • Advanced IK/FK system for arms and legs
  • Bone-driven shapekey corrections for smooth deformation
  • Custom bone layers and constraints to prevent distortion
  • Full facial rig with phoneme and expression support

OMNIA Pro Add-on (Bundled)

  • Unified retargeting compatible with Mixamo, ActorCore, Unreal, HumanIK, DAZ Gen 9/8/3
  • Pose & Animation Library with visual thumbnails
  • Independent FaceWidget Library for facial poses and animations
  • Live Link (ARKit) CSV importer for facial motion capture
  • Quick Load & Bake tool for automatic retargeting from FBX or GLTF
  • Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig.

Curves Hair System

  • Full curve-based hair setup for advanced grooming, editable hair materials for Cycles

Advanced Materials

  • Physically-based materials using Principled BSDF
  • Grouped and labeled node networks for easy editing
  • Material zones for skin, eyes, mouth, brows, hair, clothing, and tears

Render Settings

  • Preconfigured for Cycles with optimal realism
  • “Simplify” enabled for faster viewport performance
  • Final renders automatically use full multires and texture resolution

Included Files

  • .blend file with all rigs, materials, and configurations
  • UNZIP_FIRST.zip containing textures and the OMNIA Pro Add-on

Documentation

Full guide and workflow overview: Documentation


Other Versions

If you’re looking for the Real-Time Edition, check my profile for the available listing.
If not yet published, it may still be in development.


Support

Questions or issues? Feel free to contact me anytime.

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