Natalia – Realistic 3D Character | Cinematic Edition
$119.99
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A. Solano
Natalia – Realistic 3D Character
Cinematic Edition | Optimized for Blender 4+ Cycles
A fully rigged 3D character crafted for cinematic rendering and high-end production in Blender’s Cycles.
Built with the OMNIA 2 Rig System and enhanced by the OMNIA Pro Add-on, this edition provides fast performance, efficient topology, and seamless retargeting compatibility with major animation platforms.
High-Resolution Sculpted Topology
- Multiresolution modifier with 3 sculpt levels
- Clean quad-based mesh topology, no n-gons
- UDIM-based UV layout for multi-tile texturing
- About 128 510 Vertices / 230 948 Triangles (Base Mesh)
- About 1 634 995 Vertices / 3 252 112 Triangles (Multires Mesh)
High-Resolution Textures
- Fine detail captured in 8K displacement maps
- 4K PBR textures: Albedo, Roughness, Subsurface, Normal, etc.
- Optimized for photorealistic lighting and shading setups
OMNIA Rig System v2 (Rigify-Based)
- Advanced IK/FK system for arms and legs
- Bone-driven shapekey corrections for smooth deformation
- Custom bone layers and constraints to prevent distortion
- Full facial rig with phoneme and expression support
OMNIA Pro Add-on (Bundled)
- Unified retargeting compatible with Mixamo, ActorCore, Unreal, HumanIK, DAZ Gen 9/8/3
- Pose & Animation Library with visual thumbnails
- Independent FaceWidget Library for facial poses and animations
- Live Link (ARKit) CSV importer for facial motion capture
- Quick Load & Bake tool for automatic retargeting from FBX or GLTF
- Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig.
Particle Hair System
- Full particle hair setup for realistic grooming, editable hair materials for Cycles
Advanced Materials
- Physically-based materials using Principled BSDF
- Grouped and labeled node networks for easy editing
- Material zones for skin, eyes, mouth, brows, hair, clothing, and tears
Render Settings
- Preconfigured for Cycles with optimal realism
- “Simplify” enabled for faster viewport performance
- Final renders automatically use full multires and texture resolution
Included Files
- .blend file with all rigs, materials, and configurations
- UNZIP_FIRST.zip containing textures and the OMNIA Pro Add-on
Documentation
Full guide and workflow overview: Documentation
Other Versions
If you’re looking for the Real-Time Edition, check my profile for the available listing.
If not yet published, it may still be in development.
Support
Questions or issues? Feel free to contact me anytime.
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