Natalia Real-Time | Realistic 3D Character for EEVEE
Natalia Pro version here!
Natalia V3 EEVEE is a highly optimized 3D female model specifically designed for real-time rendering in Blender’s EEVEE engine. This version eliminates heavy subdivisions and sculpted details while maintaining high visual fidelity through baked normal maps from the high-resolution model. Ideal for artists and production studios looking for a lightweight yet realistic character for animation, rendering, and game projects.
Main Features:
- Optimized Geometry & Performance
- 207,985 vertices and 297,346 triangles in total, making it highly efficient for real-time rendering.
- No subdivision modifiers required, though one level of subdivision can be applied for smoother geometry if needed.
- Completely optimized topology with no ngons or unnecessary tris, ensuring clean deformation.
- High-Quality Textures & UVs
- 47 PBR textures at 4K resolution, covering Albedo, Roughness, Specular, Normal, and Alpha channels.
- All normal maps baked from the high-resolution sculpt to maintain the highest possible level of detail without heavy geometry.
- No displacement maps required, reducing performance load while maintaining realistic surface details.
- Optimized UDIM UV mapping for advanced texturing control.
- Real-Time Ready Hair System
- Hair is created using hair cards instead of Blender’s particle system, ensuring excellent real-time performance in EEVEE.
- Carefully placed and designed to mimic the appearance of strand-based hair while maintaining efficiency.
- Optimized shading to maintain realistic reflections and depth without heavy computation.
- Advanced Rigging & Controls
- Full Rig with Rigify and a custom facial control system, making animation easy and efficient.
- Phonemes controlled by intuitive sliders for precise lip-sync and character expressions.
- Shape keys with bone-driven corrective drivers ensure smooth and natural deformations.
- IK/FK switch for each limb, with a global toggle for seamless workflow.
- Rotation, movement, and scale limits applied to bones to prevent unwanted distortions or unrealistic movements.
- Organized bone layers panel for improved ease of posing and animation.
- Materials & Shading
- Body materials divided into 5 sections: head, arms, body, legs, and nails, with baked Albedo, Roughness, Specular, and Normal maps.
- The head material controls all body materials, simplifying adjustments and ensuring consistency.
- Eyes: Albedo, Normal, and Subsurface Scattering Mask with a separate material for eye moisture.
- Eyelashes & Eyebrows: Modeled as fiber meshes with a dedicated shader (no textures required).
- Mouth: Albedo, Roughness, Specular, and Normal maps.
- Tear Duct: Alpha and Normal maps for realistic detailing.
- Clothing: Albedo, Roughness, and Normal maps, ensuring fabric realism without excessive computation.
- Optimized for EEVEE
- Designed to work seamlessly in EEVEE, leveraging real-time lighting and shading optimizations.
- No heavy computational shaders, keeping performance high for smooth workflow and fast rendering.
Included Files:
- Blender (.blend) file with a fully rigged model, optimized shaders, and EEVEE-compatible hair system.
- 47 high-quality 4K textures, covering Albedo, Roughness, Specular, Normal, and Alpha channels.
- Instructions and usage tips to ensure an easy and efficient workflow.
Applications:
- Real-time animation and cinematics.
- Game development and interactive applications.
- Illustration and photorealistic rendering for advertising and design projects.
- Virtual productions, AR/VR environments, and metaverse applications.
Natalia V3 EEVEE is the perfect choice for artists looking for a high-quality, real-time 3D character with optimal performance. Whether you're working on a game, animation, or interactive project, this model delivers professional-grade visuals without the computational cost of high-poly assets.
For any questions or assistance, feel free to reach out.