Profile PictureA. Solano
$89.99

Natalia – Realistic 3D Character | Real-Time Edition

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Natalia – Realistic 3D Character | Real-Time Edition

Natalia – Realistic 3D Character

Real-Time Edition | Optimized for Blender 4+ EEVEE

A fully rigged 3D character crafted for real-time rendering in Blender's Eevee Next (4.2+).

Designed for interactive projects, animation, games, and previews where performance and responsiveness are the priority.



Optimized Topology

  • Clean quad-based mesh topology, no n-gons
  • Refined geometry for smooth deformations
  • Recommended: apply one Subdivision level for enhanced shading
  • UDIM-based UV layout for multi-tile texturing
  • About 273,053 vertices in the scene

Optimized Textures

  • 4K UDIM textures for body diffuse and normal maps
  • All other textures between 1K–2K depending on detail and asset type
  • Balanced for high visual fidelity with minimal performance impact

OMNIA Rig System v2 (Rigify-Based)

  • Powered by OMNIA, my advanced custom rig built on Rigify foundations
  • IK/FK switch for arms and legs
  • Bone-driven shapekey corrections for natural deformation
  • Custom bone layers and constraints to prevent distortion
  • Full-featured Facial Rig with phoneme support and modular expression controls

OMNIA Basics Tools Panel

  • Custom Blender panel to access all core rig functions quickly
  • IK/FK toggles, visibility layers, simplify control, snapping tools and pose resets
  • Toggle visibility of rig modules and facial guides
  • Essential for streamlined animation workflows

Facial System

  • Facial widget system inspired by industry tools (MetaHuman, Reallusion)
  • Over 50 intuitive viewport controllers
  • Independent modules: lips, tongue, jaw, expressions, visemes
  • Micro-deformers for polishing and expression refinement
  • Modular layout, clean viewport experience

Hair System

  • Haircards setup for optimized real-time rendering
  • Textures designed for fast rendering in Eevee

Advanced Materials

  • Physically-based materials using Principled BSDF
  • Clean, grouped node networks for easy editing
  • Includes material zones for skin, eyes, mouth, brows-lashes, hair, clothes, and tear

Render Settings

  • Preconfigured for Eevee Next out of the box
  • Optimized lighting and shading for real-time performance
  • Compatible with Blender 4+ (best results in Eevee Next 4.2+)

Included Files

  • .blend file with all settings, rigs, and systems preloaded
  • UNZIP_FIRST.zip – includes all textures, wrinkle maps, and OMNIA scripts
  • Embedded OMNIA Panel tools in the .blend (with external backup included)
  • Documentation available online (English)

Documentation

Please read the online documentation before purchasing if you’re unsure about compatibility or usage.

Documentation


Other Versions

If you're looking for the Cinematic Edition of this character, check my profile for available editions.

If it’s not listed yet, it may still be in development.


Support

Questions or issues? Feel free to contact me anytime.

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