Realistic Neutral Arms | Customizable Edition
Realistic Neutral Arms
Customizable Edition | Optimized for Blender 4+ Cycles
Fully rigged realistic arms crafted for cinematic-quality rendering in Blender’s Cycles, with advanced customization options for skin tones, tattoos, and nail designs.
Built with the OMNIA 2 Rig System and enhanced by the OMNIA Pro Add-on, this edition provides fast performance, efficient topology, and seamless retargeting compatibility with major animation platforms..
Balanced, athletic arms with soft anatomical detail and neutral skin tone. Subtle veins and surface texture add realism, with short, natural nails and smooth shading suitable for any character type.
High-Resolution Sculpted Topology
- Multiresolution modifier with 3 levels of sculpt detail
- Clean quad-based mesh, no n-gons
- Well-organized UVs for precise bake and texture management
- 8 586 Vertices / 17 120 Triangles (Base Mesh)
- 548 034 Vertices / 1 095 680 Triangles (Multires Mesh)
High-Resolution Textures
- Fine details baked into 8 K displacement and normal maps
- PBR textures in 4 K: Albedo, Roughness, Specular, etc
- Optimized for realistic lighting and physically-accurate shading
OMNIA Rig System v2 (Rigify-Based)
- Advanced IK/FK rig for arms and partial torso
- Bone-driven shape key corrections for smooth deformation
- Organized bone layers and constraints to avoid distortion
- Fully compatible with OMNIA Pro Pose & Animation Library
OMNIA Pro Add-on (Bundled)
- Integrated retarget engine compatible with Mixamo, ActorCore, Unreal, HumanIK, and DAZ Genesis 9/8/3
- Pose & Animation Library with viewport thumbnail previews
- Quick Load & Bake tool for automatic FBX/GLTF retargeting
- Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig.
Particle Hair System
- Full particle setup for realistic arm hair, editable hair materials for Cycles
Customization Features
- Fully modular shader system with grouped node controls
- Skin tone customization via “Custom Tone” sliders and presets (Albino, Tan, Ebony, etc.)
- Independent palm and knuckle brightness adjustment
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Tattoo system:
- Editable PSD template (Arms_Template.psd)
- Tint, bump, and blend strength controls for realistic ink behavior
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Nail system:
- Editable PSD template (Nails_Template.psd)
- Independent nail color and style per hand
- Relief and gloss control for stylized or natural finishes
Advanced Materials
- Physically-based materials using Principled BSDF
- Fully editable grouped node networks for precise fine-tuning
- Material zones include arms, tattoos, and nails
Render Settings
- Preconfigured for Cycles with optimized realism and performance
- “Simplify” enabled for faster viewport interaction
- Final renders use full resolution and multires detail
Included Files
- .blend file with all rigs, materials, and configurations
- UNZIP_FIRST.zip containing textures and the OMNIA Pro Add-on
Documentation
Full guide and workflow overview: Documentation
Other Versions
If you’re looking for the Real-Time or Cinematic Edition, check my profile for the available listing.
If not yet published, it may still be in development.
Support
Questions or issues? Feel free to contact me anytime.